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Ability Sheet: Sith Zveris
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Posts: 96
Threads: 15
Joined: Sep 2023
Character(s): Veilak
Discord username: krauser_
25-09-2023, 11:18 PM
(This post was last modified: 31-05-2026, 09:30 PM by Veilak.)
Sith Zveris
| Height |
181 cm (5'11) |
Species |
Twi'lek |
| Dice |
7d6 |
Corruption |
Temptation |
| Lightsaber Forms and Martial Arts |
Proficiency |
| Form I: Shii-Cho |
(Adept) |
| Form III: Soresu |
2 (N/A) |
| Form IV: Ataru |
(Adept) |
| Form V: Shien/Djem-So |
(Adept) |
| Jar'Kai |
(Adept) |
| Saberstaff |
(Beginner) |
| Universal Force Abilities |
Proficiency |
| Force Telekinesis |
(Expert) |
Telekinetic Blast
Prestige: Force Burst |
(Expert) |
| Force Inertia |
(Beginner) |
| Saber Throw |
1 (N/A) |
| Force Augmentation |
(Master) |
| Force Jump |
(Adept) |
| Force Speed |
(Adept) |
| Force Tapas |
1 (N/A) |
| Force Sense |
(Expert) |
| Force Perception |
(Adept) |
| Force Sight |
2 (N/A) |
| Force Telepathy |
(Expert) |
| Animal Bond |
2 (N/A) |
Force Barrier
Prestige: Force Protection |
(Expert) |
| Mental Barrier |
(Expert) |
| Dampen Presence |
(Adept) |
| Dark Side Force Abilities |
Proficiency |
| Force Fear |
2 (N/A) |
| Force Shock |
(Adept) |
| Force Lightning |
(Beginner) |
Force Grip
Prestige: Force Wound |
(Expert) |
| Force Choke |
(Adept) |
| Force Wave |
1 N/A |
| Miscellaneous Abilities |
Proficiency |
| Skills |
Proficiency |
| Thought Shield |
(Beginner) |
| Speeder Piloting |
(Beginner) |
| Languages |
Proficiency |
| Galactic Basic |
Fluent |
| Ryl |
Barebones |
| Huttese |
Native |
| Sorcerous Ability |
Proficiency |
| School of Preserving |
Acolyte |
| Ansi Niti |
1 |
| Soti Asarsi |
1 |
| Equipment |
Description |
| Veilak's Faceplate |
Originally a heap of durasteel taken from the stockpile, this headpiece has been adjusted on Twi'lek's request. Sharp and angular, it sports a portrusion at mouth's level, where much stronger filters have been mounted, making it look like a "muzzle". The faceplate is also equipped with Thermal and Night Vision modes. |
| Armor(s) |
Owns 3 sets of armor:
- Light: armorweave suit with minor synthleather reinforcements, allowing for unhindered mobility at least amount of protection,
- Medium: armorweave suit topped with duraplast plates. Offers compromise between mobility nad protection. Shoulderpads have been inscribed with sigil of a red rising sun.
- Heavy: armorweave suit topped with durasteel plates. Least amount of mobility at the cost impenetrable defenses. |
| Lightsaber(s) |
The list of lightsabers in Veilak's possesion:
- 1x Crossguard: recent addition to the arsenal, sports a much larger hilt to house the electronic bulk due to weapon's inherently intricate design.
- 1x Saberstaff: typical for it's size-class, the hilt sports phrik coating, making it resistant to lightsaber strikes. Adorned with dark-gold swells for flair. Waterproofed.
- 1x lightasber: a plain hilt taken from a dead Jedi, sports a blue kyber crystal.
- Paired Hilts: a regular and a shoto, made by Sith Zasa. Waterproofed.
- 1 axe-head: a large hilt, sporting blades around the emitter.
- 1x half a staff: long yet light, it was once a part of a larger weapon. Cut by Apprentice Tanamart, still bearing plasma burnmarks at the pommel cap. |
| Speeder Bike |
Hyrotii Racer, sporting a black polished chassis with a striking orange stripe running across the entirety of the frame. Unmodified, inherently built for speed and maneuverability. |
| Prosthetic(s) |
- Right hand prosthetic: up to the elbow, it has been reinforced with cortosis weave for lightsaber resistance and greater crushing power through strengthed motors and batteries. Veilak is able to "disable" pain sensors from it, as well as is able to withstand electricual currents, allowing use of Force Shock and Force Lighnting. Gift from Lord Vipion for being good influence.
- Left foot prosthetic: up to 1/3rd of the leg. A rudimentary implant. |
| Hidden blade(s) |
Sports a cortosis-weave, spring-action knife, mounted on a pivot which allows for either a regular or a reverse grip of the weapon. Second blade is lodged in between the metallic tendons of his forearm prosthetic. Ejected by a flick of wrist, which is propelled by a re-fillable compressed air canister. The weapon has been purely designed for thrusting and sports a dedicated groove for poison coating, more like a needle than anything else. |
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| Messages In This Thread |
Ability Sheet: Sith Zveris - by Veilak - 25-09-2023, 11:18 PM
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Ongoing Crisis
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The Republic Marches amongst lit fires!
The Balance of Power in the Northern Territories!
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After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...
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((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))
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