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Sith Medical Logs
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Posts: 65
Threads: 12
Joined: Oct 2023
Character(s): Lyrissa Elvarthane/Lynn Xir
Discord username: Steff
22-02-2026, 03:15 PM
(This post was last modified: 22-02-2026, 03:16 PM by Kyra.)
Patient: Sith Zasa
Injuries:
[*] - Lighstaber wound through the right knee, several tendons cut and severe burns.
[*] - Lightsaber cut across the chest near the lungs, mainly muscle damage no vital organs hit.
Treatment:
- Kolto salves applied over chest and knee.
- Administered painkillers.
- Damaged bone and muscle tissue removed and growth of new muscle and bone stimulated..
- Right leg put in a cast.
Rehabilitation:
- Patient has been given a pair of crutches, one he'll have to use in coming days in order to get acquainted with new-found state.
- Patient is to avoid any activity for 2 days while leg and chest recover.
- Avoid any sort of strenuous activity for four days.
- Regular check ups at 12 hours to ensure wounds are cleaned and respiratory system is undamaged.
Signed:
Horuset Powerbase Medical Staff
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| Messages In This Thread |
RE: Sith Medical Logs - by Kyra - 22-02-2026, 03:15 PM
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Ongoing Crisis
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The Republic Marches amongst lit fires!
The Balance of Power in the Northern Territories!
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After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...
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((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))
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