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Sphere of Resurgence

#4
Sith Raiders
[Image: JexWE5n.jpeg]
With the need for material only growing with time, the Pentarch and the Head of External Affairs have seen fit to restore the position of Sith Raider as branch under the Sphere of Resurgence.
Sith Raiders are a selective branch of Sith Apprentices which those under any Sphere may apply to join. The Sith Raiders are tasked with heading Resurgence's efforts to seize: assets, material, personnel, and facilities from our enemies. Raiders are accordingly expected to possess the appropriate skills in combat, rapid deployment and sufficient self control to not destroy the very resources they are tasked with securing.

In order to join the ranks of the Sith Raiders one must apply to the Head of External Affairs and make their case for their fitness for the position. If deemed necessary the Head of External Affairs may request some demonstration or service to the Sphere, if one is untested, in order to demonstrate one possesses the capabilities necessary. Any Sith Apprentice/Neophyte or above may apply.

Sith Raiders are to be under the supervision of the Head of External Affairs who is tasked with oversight over their assignments, vetting and approving new applicants and coordinating the Raider's efforts with the broader Sphere and its priorities.

 
[Image: YDraZHp.png]
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Messages In This Thread
Sphere of Resurgence - by Sarias - 21-02-2024, 08:06 PM
RE: Sphere of Resurgence - by Sarias - 24-08-2025, 12:36 PM
RE: Sphere of Resurgence - by Daiju - 13-04-2026, 11:52 PM
RE: Sphere of Resurgence - by Thanagal - 28-04-2026, 05:20 PM

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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