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46th Sarapin Division

#2
NPC Name: General Vise Willburg
NPC Image: 
[Image: Image1.png]
Relation to House Horuset: Archenemy
Brief Desription: The commanding officer of the Republic 46th 'Sarapin' Division. A freakishly competent leader and one of the few senior officers still around that served in the Great Galactic War and didn’t defect to the Alliance. General Willburg commanded the Republic opposition during the Dubrillion campaign. His decentralized style of leadership, where he puts much faith in his experienced subordinates, made it difficult for the Horusets to get a grip on the situation.
Notable Activities: The mind behind the Republic's decentralized skirmish strategy on Dubrillion, denying the Empire a full confrontation. He prefers to trust his officers to act when they must, thus inspiring great confidence in those who serve below him.
Last Known Appearance: Last seen at Khardaba Spaceport, Dubrillion, before the glassing of the continent.
Character Owner: Rik/Ahandra
[Image: 66iciMH.png]
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46th Sarapin Division - by Sarias - 3 hours ago
RE: 46th Sarapin Division - by Sarias - 3 hours ago

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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