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Sith - The Axiom Powerbase

#2
NPC Name: Lord Axiom (full name unknown)
NPC Image: 
Relation to House Horuset: Neutral, leaning friendly
Brief Desription: A lord with a long service in the Axiom powerbase, who has lead it since House Horuset and I.T.E.C cracked open Anx Minor a few years ago. Well-spoken and adjusted to public speaking, he's seemingly continued the goals of Darth Axiom, in participating in continued conflict against the Republic - even working with other powerbases. Their efforts have laid in the war on Vykos for the last many months.
Notable Activities: Working under Lord Vindral's command on Vykos in the former's efforts against the Republic.
Last Known Appearance: Vykos
Character Owner: Officer Team/Glenn
[Image: 66iciMH.png]
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Messages In This Thread
Sith - The Axiom Powerbase - by Sarias - 15-06-2026, 10:37 AM
RE: The Axiom Powerbase - by Sarias - 15-06-2026, 10:46 AM

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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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