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Priority Cresh: beast handled

#1
...Accessing public file...
...Downloading from; Priority Cresh...
...Displaying file...

Priority cresh mission briefing

The faceplate of the Sith Logistician appeared in view.
A minor Sith has been working away on Taris for the last few years, he is himself a beastmaster and has set up a challenge for anyone who would dare face his mighty beasts. The prize for success? A large sum of credits. Lord Sarias with your expertise in this field I have no doubt you can claim victory.


Sith leader: Lord Sarias, beastmaster branch
Location: Taris
OOC Location: Upto the GM, I like Taris
Primary objective: Win the challenge and claim the prize
Secondary objective:  See if his beasts might add to our own beastiary.
Party size: The party size is to be set by the mission lead.

Reach out to the mission lead to sign up for this task.

Reminder:
Assets are NOT to be earned or taken in these, they are not meant to be for accumulating stuff. Maybe some money and little trophies might be gained but never anything large.

#2
This Mission has been marked as FAILED due to TIME; EXPIRED and has been archived.



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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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