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The Zynn Powerbase

#1
The Zynn Temple
[Image: oqSbb0B.png]

The ancient temple resides in the mountains of Dromund Kaas. Many of Zynn blood have walked these grounds, and just as much blood has soaked the soil and stones. Either from sacrifices and rituals or battle, and it is thus believed to be haunted. The main building was destroyed in a conflict, and Sith Zynn put many years in carefully restoring it in it's former glory, using as much original parts as possible. A broad square in front of the stairs offer plenty of space for shuttles to land, but except several guards, the temple is often vacant. For now.

The Zynn Bestiary
[Picture to be added]

For many years, Sith Zynn has obtained a wide variety of beasts from across the galaxy. Most of them are located on Dromund Kaas, near the Zynn Temple. Variating from canines to felines and many more, each has their unique abilities or traits. Some are kept for company, but mostly to be used in the field. To guard, track, ambush or even poison victims. The Bestiary offers several indoor climates for creatures, so called biomes.
The Beasts are mostly taken care of by ex-personnell of a Sith Lord whom was taken down during a mission after experimenting on beasts and/with humans.

Dromund Fels Slave Facility
[Image: Pv4BI30.png]
(+about 80 slaver-pirates with 9 smaller ships gunboat style + 2 standard Imperial shuttles)

As Sith Arvanis left the Dromund Fels facility vacant, Sith Zynn claimed it of her ex-husband and has since then rebuild it. Three seperate pirate-crews were recruited to become slavers, and along with their ships to track down settlements, they make sure plenty of people are brought in to be processed by slave handlers of the Horuset Powerbase. Transportation is done with Sith Zynn her own ships, and the facility itself is guarded by Sith Tiwura's militia.

VT-22 light troop transport (Dizitji)

Lethisk-class armed freighter (Tarjwatsas)

ML-39 brute patrol ship (Mohtos)

Quartermaster-class supply carrier (Jsûraza)
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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