[-]
Latest Threads
Freedom or Death
Last Post: Krassus Horuset
Today 04:17 PM
» Replies: 2
» Views: 1302
Operation: C.H.A.P - Mutiny Tankers
Last Post: Malreen
Today 10:09 AM
» Replies: 2
» Views: 84
Operation: Data Sweep
Last Post: Sarias
Yesterday 11:07 PM
» Replies: 1
» Views: 71
[DEADLY] Operation: Shadows of Jagomir
Last Post: Daiju
Yesterday 10:01 PM
» Replies: 3
» Views: 88
[DEADLY] Operation: The First Mother
Last Post: Nivalis
Yesterday 09:48 PM
» Replies: 4
» Views: 106

Xulia Horuset's Medical Logs

#1
Patient: Xulia Rajana Horuset
Date: 07/04
Condition on Arrival: Semi-conscious, low verbal responsiveness, moderate bleeding, impaired motor function

Initial Assessment:
The patient was retrieved from the landing zone exhibiting signs of recent combat. She was clad in full armor bearing extensive damage from scatter blaster impacts, particularly across the upper torso, left flank, and backplate. Vital signs were stable but weakened upon arrival. Initial examination revealed multiple non-penetrating blunt trauma injuries from kinetic impacts, alongside localized burns and lacerations where the armor had partially failed.

Injuries:
  • Blaster impact trauma across torso and flank, resulting in moderate dermal burns and lacerations.
  • Multiple shrapnel wounds to upper back and shoulders from damaged armor plating.
  • Internal bleeding in the lower abdominal quadrant, likely caused by concussive force through compromised armor segments.
  • Mild concussion suspected.
  • Muscle strain and electrical burns to both forearms.

Treatment:
  • Immediate stabilization and fluid replacement.
  • Surgical removal of shrapnel under localized sedation.
  • Cauterization of bleeding vessels and administration of coagulants.
  • Regenerative salve and bacta-treated dressings applied to burns and lacerations.
  • Pain management and 12-hour neurological observation.

Rehabilitation:
  • Replace bandages every 36 hours.
  • Apply salve twice daily.
  • Limit movement; no combat or strain for a minimum of 5 days.
  • Monitor for signs of dizziness, nausea, or increased pain.
  • Return for evaluation in 48 hours.

Physician’s Note:
The apprentice sustained significant trauma but responded well to treatment. While the armor absorbed much of the damage, the internal bleeding posed a critical risk. Swift intervention prevented further deterioration. With rest and compliance, a full recovery is expected. Clearance for active duty pending reevaluation.
Reply



Forum Jump:


Users browsing this thread:
1 Guest(s)

[-]
Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

[-]
Top Poster
Top Posters For All Time
no avatar Rhysand Sekker
376
no avatar Joslae
350
no avatar Trakaton Kalkoran
316
no avatar Sarias
310
no avatar Lord Iezkon
236
no avatar Temekel Vipion
110
no avatar Trisdane
104
no avatar Veilak
86
no avatar Theprettiestorc
83
no avatar Emlar Racta
71