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Grounds for Reward

#1
Name:Aregra Kalkoran

Title and Rank: Neophyte

Task for Acolytes:
"The grounds for fieldtests and training of beasts demand variety - thus it falls to acolytes with desire to conduct research, theorizing and be rewarded with a glimpse of the work performed on the grounds you will be tasked to find. You will travel to Korriban and locate a suitable piece of land to fit the parameters below - you will send a report on why the grounds are suitable and be permitted a moment of my time as you accompany me on the first inspection of the grounds you have chosen".

Requirements for the grounds:
  • At least a kilometer of available space to roam over relatively flat ground
  • Shelter from the harsh winds
  • Prey animal within the area's general location - a preference is on prey animal that shall provide at least a small challenge to hunt.
  • Be a suitable distance from the Academy to provide some privacy

Number of Acolytes needed: Two, although up to three is permitted to partake of the task.

Due Date:Two weeks from now (The 22th of September)
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Ongoing Crisis
The Republic Marches amongst lit fires!


The Balance of Power in the Northern Territories!

After the Republic liberated Pollus from Imperial influence, Anx Minor was devastated by I.T.E.C.’s nuclear mining and lingering Sith presence, while the Kesmere Ridge remained largely intact, enabling the Republic to steadily infiltrate and influence its powerful corporate systems. On Tertiary Kesmere—the largest hub—three megacorporations dominated: Oriyn Prospecting discovered resources, Kessdyne Resource Group extracted and profited from the capital Vethar’s Reach and its Ciivic Council, and Haeltor Maritime handled off-world transport. Beneath the façade of economic growth, however, The Republic secretly aimed to turn Tertiary Kesmere into a strategic launch point for operations in the Northern Territories. Contacted by Moff Vayen Korr, the Marshalling Prefect of the Northern Territories, the Pentarchy of House Horuset took on the job of delaying the Republic's actions. With preperations laid it culminated in a strike planetside lasting only two weeks to ignite anarchy. Acting covertly to sabotage Republic progress, they destabilized the region, leaving chaos in their wake as corporations collapsed under their own deception and local anti-corporate guilds rose up—unaware of the Empire’s hidden hand behind the unrest...

((OOC: Missions that relate to grand changes in the Northern Territories will have an impact on the balance of power shown above, with the end result being that the balance of power's state will determine how strong the Republic will be in given areas area. The balance of power can be pushing in our favour with bigger scale events aimed at taking the Republic down or fortifying ourselves in the North. This can be achieved through Operations, Adventures and Guild Events. The blue represents the Republic, and the Empire is red! This is organised by the Guild Team, so please direct OOC questions to them.))

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